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 Elven Encampment

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Cordenmg




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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeWed Sep 09, 2009 10:27 pm

Kai attempts to roll out of the green mist.

Reflex (1d20 + 9) = 14 + 9 = 23


Last edited by Cordenmg on Wed Sep 09, 2009 10:27 pm; edited 1 time in total
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Leucistic

Leucistic


Posts : 1015
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Name: Nifi
Gender: Male
Race: Halfling

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeWed Sep 09, 2009 10:28 pm

Kai is able to move out of the way of the green mist, and does not feel it's affects.
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Cordenmg




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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeWed Sep 09, 2009 10:50 pm

Kai moves to engage one of the giant armored monstrosities (move to I7 to engage O3).

Gods but that thing is huge. Dragons, giant skeletons.... this week just gets better and better.

Kai strikes at the skeleton, first with the mace, attempting to put as much weight behind it as possible, following with the short sword, hoping to at least chip a bit of bone away, and then spinning around in an attempted backhand swing with the mace again.

Primary attack (1d20 + 8 if it is a light mace, 1d20 + 6 if it is a heavy mace + magical bonus if any) = 23 if light mace, 21 if heavy mace

Damage (1d6+2 if light mace, 1d8+2 if heavy mace + magical bonus if any) = 5 + any bonus if light mace, 3 + bonus if heavy mace

Off-hand attack (1d20+9) = 12
Damage (1d6+2 unless it is considered an arcane caster) = 5

Second attack (1d20+8 if it is a light mace, 1d20 + 6 if it is a heavy mace + magical bonus if any) = 18 if light mace, 16 if heavy mace
Damage (1d6+2 if light mace, 1d8+2 if heavy mace + magical bonus if any) = 3 + bonus if light mace, 7+bonus if heavy mace


Last edited by Cordenmg on Wed Sep 09, 2009 10:52 pm; edited 1 time in total
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mfwalsh
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeThu Sep 10, 2009 5:17 am

KORWIN

Korwin struggles but can't break free of the big creature's grasp.

Strength: 1d20 = 3


Last edited by mfwalsh on Thu Sep 10, 2009 5:18 am; edited 2 times in total
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeThu Sep 10, 2009 6:09 am

((I'd prefer an AoO on O3 as he moves in, if not S7 will do fine))

Krod's smile disappears and he roars his beastial challenge ((rage)) when he sees his friend snagged by the creature's hand.

AoO Attack 1 +17 = ((zippola))
AoO Damage +17 = ((NA))
((And since it is still adjacent to O3 I'll use my great swing on those 2))
Attack O3: 12 +17= 29
Damage O3: : 1, 3, 2 + 17 = 23 ((this damage dice roller really hate me :p))


Last edited by kosfinne on Thu Sep 10, 2009 6:13 am; edited 2 times in total
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Leucistic

Leucistic


Posts : 1015
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Name: Nifi
Gender: Male
Race: Halfling

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 11, 2009 9:19 am

Korwin struggles but can't break free of the big creature's grasp.

Krod, continuing his devastating attacks with his chain, pounds on the giant monster and actually does some damage. Grinning, he continues his swing into the nearby skeleton, tumbling it to the ground, and then on to the wight, which also crumples to the ground.

The spiked creature (O1) punches out at the nearest paralyzed elf (2). Pounding the unmoving elf easily, the creature grabs the elf by the feet.

Kai moves forward to attack the spiked monster that has Korwin, but fails to do any damage, his blows ringing off the metal armor.

The few remaining elves in the fray move forward to attack. Elf (3) moves forward to attack (Z8), but misses. Elf (10) attacks (S10), but misses. Elf (11) attacks (O1), but misses badly. Elf (12) moves around the combat to the south and engages (O4), but misses with his halberd. Elf (16) moves forward to stand overtop his fallen comrade (7) and attacks out at the spectre, but the halberd crashes to the ground, missing the spectre. Elves (17 & 18) both move forward, but are unable to reach combat. The naked elf, realizing his little missile did next to nothing but seeing the tide of battle form around some sort of spiked-chain carrying giant, decides to help the flow of battle. Chanting quickly and pointing at Krod, the elf lets loose his spell. Krod, Korwin and Kai all feel the spell settle over them, as do a few of the elves (3, 10, 11), and find that their actions seem much faster then they did before. ((The above listed characters have received a haste spell. Kai, you may Spellcraft check if you wish. If anybody wishes to resist just let me know. PHB Page 239 to check your bonus’s. This will last 10 rounds. I have your AC and Init already accounted for.)) The elf in the tower, steady in his hideout now, takes aim at the nearest zombie (Z6) and let’s fly an arrow which connects, but doesn’t bring the zombie down. The elf (13) being held by the spiked creature (O4), attempts to break free from its grasp but fails.

Skeleton (S10) returns the attack of elf (10), but the elf dodges out of the way. Skeleton (S4) attacks the paralyzed elf (9), raking his nails across the elves shoulder.

Creature (O4), holding an elf (13) in its hands, swings the elf over his shoulder and onto one his back. The spikes on the creature’s armor impale the elf in multiple places and a gurgling sound comes from the elf’s mouth before cutting off.

Spiked creature (O3) attempts to continue its grapple on Korwin, but the appearance of Kai next to it prevents it from completing the action and it drops Korwin. ((Korwin, Dex check, DC 18 to land on your feet, DC 9 to land on your knees (prone). Less then that and you are lying down and stunned for one round.))

Creature (O2) pummels into the paralyzed elf (8) in front of it with its fist, snapping the head of the elf back, and off, before grabbing the remainder of the body around the waist.

Zombie (Z8) continues its attack on the elf (10), raking its claws across his chest. Zombie (1) turns to attack the paralyzed elf (9), but scrapes its claws harmlessly across its armor. The remainder of the zombies continue to move forward to attack the elves. One Zombie (Z6) gets close enough to attack an elf (12), but misses as the elf dodges out of the way. A pair of zombies (Z3 & Z7), step over the body of other fallen undead and attack Kai, one of which Kai easily dodges. The other rakes his claws across the shoulder of Kai, drawing lines of blood. ((Kai takes 7 damage))

END OF ROUND 4
ROUND 5


The spectre, seemingly healed from its recent hits, turns its attention on the newest elf (16) to the mix. Reaching out, the spectres hand encounters a stream of daylight and it screams in pain and stops, seeming unable to move.

Remaining Order of Battle:

Korwin
Krod
O1/Kai
3 Elves & Naked Elf
Remaining Elves
Skeletons
O4
O3
O2
Zombies


Elven Encampment - Page 5 Undead18


Last edited by Leucistic on Thu Sep 17, 2009 1:24 pm; edited 1 time in total
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Cordenmg




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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 11, 2009 10:24 am

Sensing that someone is casting, Kai attempts to determine what is being cast (1d20+12=3+12 = 15) . With the sudden burst of speed that settles over him, Kai swings away at huge monstrosity before him, trying to find a weak point in its aremor (O3)

Primary Attack (mace) (1d20+9+any magical bonus) = 11+9 = 20+any magical bonus
Damage (1d6+2+any magical bonus) = 2+2 = 4+any magical bonus

Off-hand attack (short sword) (1d20 + 10) = 2+10 = 12
Damage (1d6+1) = 6+1 = 7

Second Primary Attack (mace) (1d20+3) = 2+3 = 5+any magical bonus
Damage (1d6+2+any magical bonus) = 1+2 = 3+any magical bonus

Third Primary Attack (due to haste - mace) (1d20+9+any magical bonus) = 18+9 = 27+ any magical bonus
Damage (1d6+2+any magical bonus) = 4+2 = 6+any magical bonus

Second Off-hand attack (due to haste -short sword) (1d20 +10) = 6+16 = 16
Damage (1d6+1) = 2+1 = 3


Last edited by Cordenmg on Mon Sep 14, 2009 8:32 pm; edited 3 times in total
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mfwalsh
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 11, 2009 11:14 am

KORWIN

Disbelieving of his incredible good fortune, Korwin twists and turns as he tumbles through the air approaching the ground. Attempting to use the techniques that Master Ligand taught him, he judges the distance, his rate of fall, and the terrain he is about to land on to maneuver his body into position at the last possible moment.

I've got one more chance if I can only land on my...

Dex Check: 16 + 6 = 22 (More than enough)

DM EDIT: Done!


Last edited by mfwalsh on Fri Sep 11, 2009 11:16 am; edited 1 time in total
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mfwalsh
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 11, 2009 11:24 am

KORWIN

His confidence somewhat restored, Korwin decides to tumble away from the big creature that nearly had him impaled on the nasty spiked armor. Tumbling to I-9, Korwin reaches out with his spiked chain and feeling the quickness in his limbs, attempts to trip both Z7 and Z8.

Tumble check: 5 + 20 = 25

Trip Attempt Z7: 13 + 13 = 26
Strength vs. Z7: = 14

Trip Attempt Z8: 13 +13 = 26
Strength vs. Z8: = 19

(( If I can't tumble and get 2 attacks off with the haste spell, I'll stay where I am as long as I can get 2 attacks, otherwise if it's going to be just one attack regardless, I'll tumble and trip the zombie nearest to me ))


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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeSat Sep 12, 2009 8:53 am

((First my apologies for my tardy post, but the latest version of the PF char sheet almost did me in! lol, but its done so back to the killing! muahahaha))

Seeing Korwin dropped and back on his feet Krod's smile returns to his face. Feeling a strange speed creep into his body Krod doesn't hestitate to take advantage of it. Stepping slightly to the southeast ((H8)) Krod whips his chain at a trio of monsters south and west of him in a wide, sweeping arc, the chain flashing in the sunlight as blood droplets spray those near it's path ((Z7, Z3, O3 with great swing)). Realizing his movements are much faster for some reason (or the monsters are really really slow) Krod snaps his wrist at the peak of the spiked chain's arc and reverses it's direction making another swath of flashing spikes cut through the undead nearby ((O3, Z3,Z7 or any others near there if first swing killed any as my haste attack))

Attack 1(d20):2,+ 17= 19
Damage (2d6+1d6 acid):1, 4, 5 + 17 = 27

Attack 2(d20):20 + 17 ((too bad they aren't crit'able))
Damage (2d6+1d6 acid):2, 1, 5 + 17 = 25

((Cleave attack will be taken on Z8 if anything drops..rolling that now, sorry forgot heh))
Cleave attack (d20):10 + 17 = 27
Cleave damage (3d6):3, 6, 1 + 17 = 27


Last edited by kosfinne on Sat Sep 12, 2009 8:57 am; edited 2 times in total
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Leucistic

Leucistic


Posts : 1015
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Name: Nifi
Gender: Male
Race: Halfling

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeMon Sep 14, 2009 1:11 pm

Korwin, feeling lucky to be alive, lands smoothly on his feet and immediately performs a complex tumbling maneuver to carry his momentum away from the monster. Turning, he whips his spiked chain out and, surprised at his newfound speed, trips two zombies.

Krod feels the swiftness of the haste spell enter his body and grins in joy. Taking a small step to the side, he whips his chain out and back, devastating all three zombies (Z3, Z7, Z8) while whacking the beast once with a particularly vicious blow on the return trip.

Swinging the dead elf (2) over its shoulder, the creature (O1) impales the cadaver of the elf on the spikes on its back.

((More when I get some information back from Kai.))
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Leucistic

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeTue Sep 15, 2009 1:34 pm

Kai feels the affects of the haste overcome him and turns his attention to the large spiked beast (O3), swinging his mace and sword at a furious pace. Only one shot, his third with the mace, actually hits the creature, but it shrugs off the blow.

The elves also caught in the haste spell cast by the mage all continue to attack. Elf (10) turns and attacks the skeleton (S10), dropping it to the ground. Using the increased speed to his advantage, the elf moves forward and continues his attack against the monster nearest (O1). Timing it perfectly, the elf is able to slide his halberd into a soft spot in the armor of the creature, easily hitting the creature and causing it to flinch. Both elves (3 and 10) pounce on the monster (O1), swinging their halberds. Using the position of the other elf (11) to his advantage, elf (3) is able to smash his halberd into the back of the creature, causing it to flinch again, but misses with his follow up attack. The other elf’s (11) attack misses both times as the creature backs into the blow from the elf (3) behind him.

The naked elf, seeing the work being done by the elves around the monster, points his finger in the direction of the beast (O1), mumbling words of arcane power.

((Kai, you sense a spell being cast. Roll your checks before I continue.))


Last edited by Leucistic on Tue Sep 15, 2009 1:53 pm; edited 1 time in total
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Cordenmg




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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeTue Sep 15, 2009 1:42 pm

KAI

Kai attempts to determine what spell is being cast in the area.

Spellcraft (1d20+12) = 15+12 = 27


Last edited by Cordenmg on Tue Sep 15, 2009 1:43 pm; edited 1 time in total
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Leucistic

Leucistic


Posts : 1015
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Name: Nifi
Gender: Male
Race: Halfling

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeTue Sep 15, 2009 2:58 pm

Moving up next to Korwin, the naked elf finishes his incantation and a lightning bolt zips from his hand and sneaks between two elves (10 and 1) to slam into the spiked monster (O1). The bolt streaks through and hits the monsters behind it (O4), before hitting the zombie (Z9) behind it. The zombie falls to the ground while both beasts seem to crackle with energy. Within seconds both seem to speed up, seemingly refreshed by the charge.

The naked elf grumbles “Ok, electricity bad. Got it.”

The remainder of the elves, moving at normal speed, continue to attack the invaders. Elf (12) swings his halberd at the nearest monster (O4), but misses. Elf (16), recovering from the missed blow against the spectre, attacks again. The dazed spectre doesn’t stand a chance as the halberd hit it soundly. Elf (18) moves up and engages a zombie (1), slashing with his halberd, smacking it lightly. Elf (17) looks at the monster (O4) shaking off blows from his comrades and decides to engage the closest zombie (Z6). A light blow hits the zombie on the shoulder. Elf (1) attacks the closest spiked monster (O1), but misses badly, losing the hold on his halberd. The elf in the tower continues his aerial assault on the closest zombie (Z6), nailing an arrow in its back.

The lone remaining skeleton (S4) again attacks the paralyzed elf (9) but stumbles on the underbrush, missing badly.

The creature (O4) turns towards the closest elf (12) and unleashes two heavy punches. The punishment of both blows is too much for the elf and its dead before the massive hands close over his body.

The spiked monster (O3) Kai just attacked focuses on him, letting loose a massive punch, but while turning his attention upon Kai, stumbles over the body of the dead ogre zombie and misses Kai. ((Lucky fumble. He had you dead to rights.))

The remaining beast (O2) turns towards the paralyzed elf (9) and pummels the elf to death. Keeping with the MO, his hand closes over the dead elves body before it has the chance to fall.

The remaining zombies move into position to attack. Zombie (Z1) turns his attention on elf (18) but his claw misses wide. Zombies (Z2 and Z4) move forward and, with zombie (Z6) attack the closest elf (17). Two zombies miss as the elf dodges out of the path of one and uses his halberd to parry the other. The third, on the other hand, has nothing to block his path and he punches the elf in the face. The elves face comes back a little bloody.

END OF ROUND 5
ROUND 6


The spectre, coming out of its daze, again turns its attention on the elf (16) in front of it. Claws flash out and rake across the elf’s throat. The elf opens its mouth, but then drops to the ground, dead.

Remaining Order of Battle:

Korwin
Krod
O1/Kai
3 Elves & Naked Elf
Remaining Elves
Skeleton
O4
O3
O2
Zombies


Elven Encampment - Page 5 Undead19


Last edited by Leucistic on Wed Sep 16, 2009 3:51 pm; edited 1 time in total
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mfwalsh
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeTue Sep 15, 2009 8:25 pm

KORWIN

Seeing the undead dropping around him, Korwin looks for the nearest foe that doesn't have spiked armor. Moving north to E-8, Korwin unleashes a trip attempt on a spectre and (if allowed) Z1.

Trip Attempt vs. Spectre 15 +13 = 28
Strength Check = 17
Trip Attempt vs. Zombie 13 + 13 = 26
Strength Check = 15


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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeTue Sep 15, 2009 9:19 pm

Seeing the tide of the smaller undead slowing, Krod steps back ((5' to H9)) and swings hard twice at the large creature to his west ((O3)).

Attack 1:19, + 17 = 36
Damage1:5, 2, 4 + 17 = 28

Attack2:8 + 17 = 25
Damage2:3, 6, 6 + 17 = 32


Last edited by kosfinne on Tue Sep 15, 2009 9:20 pm; edited 1 time in total
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Cordenmg




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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeWed Sep 16, 2009 5:48 am

KAI

Kai attempts to tumble past the spiked monstrosity, attempting to come in behind the specter (H6-G5-F4-ending in E5).

Tumble (1d20+17) = 20+17 = 37

As he comes out of the tumble, Kai strikes with his mace and blade at the zombie (Z1) (followed by the skeleton (S4) if the zombie drops).

Primary attack (mace) (1d20 + 9+any magical bonus) = 3+9 = 12 + any magical bonus
Damage (1d6+2+any magical bonus) = 5+2 = 7+any magical bonus

Offhand attack (1d20 + 10) = 5+10 = 15
Damage (1d6+1) = 4+1 = 5


Last edited by Cordenmg on Wed Sep 16, 2009 5:58 am; edited 1 time in total
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Leucistic

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Name: Nifi
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Race: Halfling

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeWed Sep 16, 2009 4:04 pm

Korwin, increased speed making him a blur, rushes over and hides behind one of the paralyzed elfs. Swinging his chain, he attempts to wrap it around where the feet of the spectre might be. This is when Korwin realizes that you can’t trip a spectre. While the knowledge is startling, he continues his increased speed attack and attempts to trip the zombie, which he does.

Krod takes a couple of mighty swings at the spiked beast (O3), hitting the first time while missing the second.

Kai, realizing he is outmatched against this beast, takes a big risk by tumbling through the area it occupies. Taking a circuitous route, he arrives further north and attacks the zombie. Two blows aren’t enough to bring it down though.

The monster further to the south (O1) turns towards one of the elves (3) that hurt it and unleashes a pair of heavy blows. The elf, sped from the haste, still doesn’t stand a chance against the creature and it dies as the heavy blows crash down. The creature grabs onto the body of the dead elf.

The two remaining hasted elves (10 & 11) continue their assault on the metal monster (O1). All four halberd swings clank off the armor of the creature.

The mage mumbles to himself and points his finger at the closest beast (O1).

((Kai, you get your spellcraft check. Post in your private thread.))
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeThu Sep 17, 2009 1:17 pm

The form of an arrow leaves the finger of the mage and impales itself in the armor of the beast (O1), the armor sizzling as if struck by acid.

The remaining elves continue to repel the invaders. Elf (18), seeing the zombie it was attacking tripped, moves forward to attack the monster (O2) instead. His blow glances off the heavy armor. Elf (1) attacks (O1), but misses. Elf (17) continues his attack on the zombie (Z6). With a perfectly placed blow, the elf downs the zombie. The elf in the tower takes aim at the closest zombie (Z2) and let’s fly an arrow, but the foliage interferes with the shot and he misses.

Seeing a new elf (18) move into the position of the last elf, the skeleton attempts to rake his claws, but the elf is able to dodge the blow.

(O4) takes the elf it is holding and throws him across its back. (O3) moves forward towards Krod.

((Krod I need an AOO before I continue, if you wish one.))
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeThu Sep 17, 2009 5:45 pm

Cursing as his attack misses the metal beast Krod sees an opening and swings his spiked chain with renewed determination.

AoO #1:'d20' : 9 + 17 = 26
AoO Dmg: 3, 5, 6 + 17 = 31


Last edited by kosfinne on Thu Sep 17, 2009 5:46 pm; edited 1 time in total
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Leucistic

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeThu Sep 17, 2009 7:05 pm

As the beast (O3) advances Krod, Krod whips out his chain, but clanks it off the armor of the monster. It continues moving forward and unleashes a heavy blow on Krod. Although it attempts to grab Krod as the others have done to the elves, Krod is just too large to get a hold on. ((Krod takes 24 damage.))

Creature (O2) slings the dead elves body over his back, impaling it once again on the armors’ spikes.

Zombie (Z1), stands up from his prone position. Zombies (Z2 and Z4) attack elf (17). As the elf dodges one, he moves into the blow from the other, taking a hit on the shoulder. ((Korwin and Kai and Elf 18 all get AOOs on Z1, if they wish.))

END OF ROUND 6
ROUND 7


With a howl, the body of one of the elves fallen to the spectre seems to convulse. The body jerks and seems as if to stand. Another spectre, this one resembling the dead elf, rips itself from its mortal coil. The sunlight seems to daze it as it tries to focus on its surroundings.

The original spectre turns towards one of the paralyzed elves and reaches out to attack him. Distracted by something, the spectre inexplicably misses the elf.

Remaining Order of Battle
Korwin
Krod
Kai/O1
Hasted Elves & Mage
Remaining Elves
Skeleton
O4
O3
O2
Zombies


((Will post a map after the AOOs))
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeThu Sep 17, 2009 7:21 pm

KORWIN

Korwin, dismayed at his inability to trip the spectre, but pleased that the other vile undead creature fell to the ground, seizes the opportunity to trip him again. Snaking his chain out and around the feet of the zombie, Korwin watches the weighted end wrap around its rotten ankles and gives a yank.

I'll let the others supply the coup de grace. If I can just keep him prone, he can't attack anybody.

Trip Attack: 5 + 13 = 18
Strength Check: 5


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Cordenmg




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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 18, 2009 4:59 am

KAI

As the zombie (Z1) stands, Kai lashes out, this time with his short sword since his mace didn't seem to harm the creature very much.

AOO (1d20+9(since it is the offhand weapon)) = 16+9 = 25
Damage (1d6+2) = 2+2 = 4


Last edited by Cordenmg on Fri Sep 18, 2009 5:01 am; edited 2 times in total
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Leucistic

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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 18, 2009 10:01 am

Korwin’s chain snaps out to drag down the zombie again at the same time that Kai’s sword takes off its head.

((Please continue with the next round as normal.))

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Last edited by Leucistic on Fri Sep 18, 2009 10:40 am; edited 1 time in total
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PostSubject: Re: Elven Encampment   Elven Encampment - Page 5 Icon_minitimeFri Sep 18, 2009 10:33 am

KORWIN

Korwin grins grimly as Kai's sword chops the head off of the zombie. Retracting his chain, Korwin tumbles to C7 via D8 and lashes out with his chain once more at the skeleton S4 in an attempt to trip it. Following the trip attempt, Korwin focuses his mental energies and fades from view. ((Ghost Step))
Trip Attempt: 19 + 13 = 32
Strength Check: 16

(( Doh! Glad you caught that, I'd be sucking up AOO's from the other spectre. I'll add the tumble check shortly. Can't do a dice roll on an edited post.))


Last edited by mfwalsh on Fri Sep 18, 2009 10:57 am; edited 3 times in total
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